November 18, 2019

In the first of our Gamification Expert Series, we chat with Carmen Chan from JTH Group. Carmen shares with us how she created a successful gamified employee engagement app, @OnePlace, to connect colleagues at JTH, and how she believes gamification is a powerful way to change mindsets and empower people in the workplace.

July 2, 2019

eSports, the competitive side of gaming, has grown more and more popular over the years. Nevertheless, an issue remains: how can gaming companies attract enough people to watch eSports?

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Latest Articles

Read up on what’s happening in the world of Gametize.
[NEW FEATURES] Topic List View on Selfiely
We are introducing the Topic List view: a handy way Read more
[GUEST POST] Gamification for Software Engineering
In a world where technology is ever-advancing and more and Read more
[EVENT] Gametization 101 Workshop
We're doing another round of our Gametization 101 Workshop! Bring Read more
[NEW FEATURES] Inbox on Selfiely!
We have been working hard to make the Inbox feature Read more
[GUEST POST] How Gamification is Streamlining the Global Supply Chain
How can gamification streamline the global supply chain? Read this Read more
New Pricing Plans (22nd July 2019)
Gametize has grown over the years, and we’ve figured that Read more
[NEW FEATURES] Gametize Platform Updates July 2019
We’ve recently updated the Gametize platform and have many major Read more
[EVENT] InnovJAM Ideathon 2019
Gametize will be participating in InnovJAM Ideathon 2019, hosted by Read more
League of Legends
[GUEST POST] Incorporating gamification into eSports
eSports, the competitive side of gaming, has grown more and Read more

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