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Read up on all our latest on what’s happening in the world of Gametize.

7 Smart Ways To Improve Learning With Gamification (Part 1)

7 Smart Ways To Improve Learning With Gamification (Part 1) Welcome to the first installation of our weekly 3-part series, 7 Smart Ways To Improve Learning With Gamification! In this post, you’ll learn about the fundamental differences between gamification and games, and the importance of giving timely feedback to your audience.  Learning anything can feel like a …

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Gamification is Hard

Gamification, in it’s present digital form, is a very new subject. The word itself isn’t even recognized by Websters, Merriam-Websters or American Heritage. Only Oxford among the major English dictionaries lists a definition. According to Gamification.org the term only dates back to 2004 and didn’t enter wide use until 2010. And Gabe Zichermann’s workshop is …

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7 Potential Pitfalls of Gamification – a Rebuttal

In the May 17, 2012 issue of iMedia Connection Chloe Della Costa wrote an interesting piece called 7 Potential Pitfalls of Gamification. The adjective “potential” softens the critique somewhat, but the article has received a lot of attention in the gamification community and I’d like to respond to each “pitfall” in turn. 1. The motivations …

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Gamifying Education With Grand Theft Auto

Suggesting Grand Theft Auto as a model for gamifying education sounds like suggesting Satanic rituals to increase church attendance. But the other day I found my five-year-old son playing Grand Theft Auto III on our iPad. The Grand Theft Auto series, from Rockstar Games, is one of the most successful video game franchises in history, …

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