[GUEST POST] Would you Survive an Abduction?
Would you Survive an Abduction?
In “Would you Survive an Abduction”, the players are thrust into one of the most traumatizing experiences a person could ever experience and will have to figure out how to escape with their lives.
The initial brainstorming/ideation phase:
Inspired by the many true crime podcasts and YouTube videos that I listen to or watch – I highly recommend checking out the podcast “Rotten Mango” – I had come up with the idea of a “daily life simulator”, where the character you play would go through multiple scenarios and you, as the player, would have to figure out which scenarios are safe or dangerous and keep the character safe for an entire day, similar to “Would You survive” YouTube videos.
Thus, I came up with my final idea which was “Would you Survive an Abduction?”, where the player would have to put themselves in the shoes of a kidnapped victim and make the correct decisions to survive.
Funnily enough, I had also come up with another idea that had entirely no relation to true crime or anything of the sort. The idea involved taking photos of specific local flora as tasked by the game, or in other words, a plant version of Pokemon Go.
However, I scrapped this idea rather quickly as I had wanted to make a game that was much closer to my interests and was more unique, and so finally, “Would you Survive an Abduction?” was made.
Desired outcome/goal
I found that you don’t necessarily need to be athletic or agile to survive a kidnapping; rather it takes someone with good survival instincts and knowledge to do so. Thus, through my game, I hope to inform people about what they can do in such a high-tension situation and keep themselves safe.
How the game works
Throughout the game, the players will find themselves playing a student. The game starts as they are on the way to school when suddenly, they are met with a thunderstorm. To make things worse, they left their umbrella at home and the nearest shelter is far away. Suddenly, a car pulls over and offers them a ride, which, the players are tasked with a decision that would determine their character’s safety.
Following that, in “Chapter 2 – No way home”, the character is on their way home when a car pulls up in front of them and yanks them into it, without having any time to react and the challenge finally begins.
Now, the safety of the character lies solely in the players’ hands and depends on the players’ ability to play their cards right in a kidnapping situation.
Explanations and tips containing embedded content are also distributed around the game to improve the player’s understanding of the different scenarios and to provide additional tips on what you can do in a kidnapping situation or if someone you know has been kidnapped.
Challenges
Being new to the Gametize platform, I did face my fair share of challenges while creating my game. For example, I had struggled with improving the look of my game, finding the right challenges for my game and so on.