[WEBINAR SERIES] Gametize × iN.LAB: Play and Learn: Gamify to Boost Learner Engagement
3 sessions over May-June 2020
Online
We’re collaborating with iN.LAB as part of their InnovBite 2020 to bring you our 3-part webinar series, Play and Learn!, this May to June on how to use gamification to boost learner engagement.
Register now and join us for our fortnightly online sessions to find out how you can gamify your learning sessions. Whether you are looking to grasp the basics or master the mechanics, discover how you can turn earn learning & development journey into a powerfully engaging experience with play to boost learning outcomes!
Our online sessions will let you dive into game theories and ace your game mechanics using the Gametize platform. Learn more on how Gametize uses gamification to transform traditional fields and shape the future.
Session 1: Introduction to Gamification
What you’ll learn:
- Game Theories
- Gametize’s 5D Framework
Who should attend:
- Those new to gamification
- Those who want to learn basic game concepts
- Those who want to learn how to set up online games for learning
Date & time
Date: 14 May 2020 (Thursday)
Time: 3-5PM SGT
Session 2: Gametize Platform
What you’ll learn:
Who should attend:
- Those familiar with gamification
- Those who want to execute game structures
- Those who want to learn the tools to use with the game mechanics for enhancement of learning through play
Date & time
Date: 28 May 2020 (Thursday)
Time: 3-5PM SGT
Session 3: Gamification Case Studies for Learner Engagement
What you’ll learn:
- Case studies of gamification for organizations (examples include Learning & Development and onboarding)
- Session will be highly Q&A-focused
Who should attend:
- Human Resource managers and professionals
- Learning & Development professionals
- Business decision-makers
- Those interested in best practices to improve employee engagement
Date & time
Date: 11 June 2020 (Thursday)
Time: 3-5PM SGT
Recording
As this is a past event, you can access the recording on our YouTube channel: [link]
Please note that due to some sensitive contents of the case studies, we have password-protected this page. Please reach out to academy@gametize.com for the password.
About the facilitators
Note: Prapim will be the lead speaker for Sessions 1 & 2, and will co-host Session 3 with Keith. Kumar will be assisting participants on the Gametize platform and attending to queries and resource dissemination for all sessions.
Prapim Chutaprutikorn
Academy & Creatives Lead
Prapim is Gametize’s resident creatives and has extensive experience as a mentor and an instructor for both children and adults. Her first experience as an instructor was teaching art to children, and she has since transitioned to designing learning materials and experiences for corporate training programs.
Keith Ng
Business Group and Client Engagement Lead
Keith Ng (@keizng) co-founded Gametize, a gamification platform to motivate behaviors through challenges and rewards such as in recruitment, learning & development, marketing and community advocacy. Today, the platform is powering fun for more than 300,000 users totally over 15 million challenge completions.
Kumaravel (Kumar) Poongundranar
Data & Project Management
With core competencies in Business Analysis, Project Management, Customer Support, and Data Analytics, Kumar is part of Gametize’s initiative that utilizes big data to streamline business processes within the company as well as for clients.