Gametize Hub

Talent Acquisition Case Studies

Explore how our customers and collaborators have used Gametize to innovate their talent acquisition programs.

Science Centre and Gametize Nudge Nudge

Case Study: Science Centre Nudge Nudge – Gamifying Sustainable habits for Consumer Engagement

Science Centre Singapore, a hub for science education and exploration, sought to encourage public interest in sustainability and drive greater engagement with its exhibits through an interactive experience.
By incorporating gamified challenges and rewards via the Gametize platform, the Science Centre aims to foster sustainable habits among visitors and provide a fun way to explore exhibits, allowing visitors to participate in a guided journey through the Science Centre’s attractions.

Case Study: Science Centre Nudge Nudge – Gamifying Sustainable habits for Consumer Engagement Read More »

Loreal and Gametize Gamifying Talent Acquisition Players Results

Case Study: L’Oréal SAPMENA Le Tour – Gamifying Graduate Recruitment for Talent Acquisition​

L’Oréal sought to reimagine its traditional campus hiring events for fresh graduates across the SAPMENA region with a creative, scalable, and engaging way to attract and connect with young talents digitally.

Case Study: L’Oréal SAPMENA Le Tour – Gamifying Graduate Recruitment for Talent Acquisition​ Read More »

Robo G

Robo G A telecommunications firm uses Gametize to find the best and brightest talents to induct into the MA Program 99 Players 1,016 Submissions 5 Quests The Challenge Robo G was developed for a telecommunication firm’s Management Associate (MA) Program as a solution to gamify the recruitment process of fresh graduates into the firm’s MA

Robo G Read More »