Bank: Carnival Annual Dinner 2018
A bank’s events committee digitalizes their annual dinner & dance to add value and interactivity to their event.
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Gametize’s case studies & success stories.
A bank’s events committee digitalizes their annual dinner & dance to add value and interactivity to their event.
Bank: Carnival Annual Dinner 2018 Read More »
New Town Primary School: A Revisionary Quest Gametize creates a gamified experience to make English revision interesting, exciting, and easy 42 Players 1,004 Submissions 24 Challenges The Challenge Engaging energetic and curious 9-10 year olds is no small feat, especially when it comes to the classroom.To better engage these young students, the Gametize platform was
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Gametize powers Gnnovation, a mobile platform to engage attendees of the JOS Innovation Awards 2019.
JOS: JOS Innovation Awards 2019 Read More »
An electronic commerce and internet company launched “A Ninja Quest”, an interactive app powered by Gametize, to introduce the company’s foundational values and principles to employees in their Singapore office.
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Gametize powered the Diablo III Quest in conjunction with the game’s 2012 worldwide release, available on the web and Digital Life’s Facebook page.
Digital Life: Diablo III Quest Read More »