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Learning & Development

Read up on all our articles about gamification in Learning & Development: we’ll cover trends, tips and tricks, and insights on training, upskilling, and management.

Aging Population-1

Aging Population: Simply Gone

“Phishing, Investment and Social Media Impersonation are the most common scams targeted at seniors aged 65-75 and living in the heartlands. The main emotions targeted are fear and greed. Regarding fear, the elderly are currently taking an avoidant stance where they avoid any suspicious messages or calls instead of understanding what is authentic or not. For greed, it stems from the temptation of making extra money that few can resist. Furthermore, current initiatives are known to seniors but are ineffective for anti-scam prevention.”

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SMU-X Gametize Demo Day November 2024: Combating Drug Abuse with Gamification and Community Engagement Tools

We are excited to share that Gametize will be completing our 4th collaboration with Singapore Management University (SMUx Program) after a 12 weeks long “hackathon” to combat drug abuse using Gametize and gamification processes. The key focus will be on youths for prevention, and rehabilitating individuals. Previously, we have worked with more than 250 students to promote sustainability and tackled close-to-heart issues affecting aging population and their caregivers, such as dementia, social isolation, volunteerism.

SMU-X Gametize Demo Day November 2024: Combating Drug Abuse with Gamification and Community Engagement Tools Read More »

Part 3 Gametize Unlocking Potential

Unlocking Potential: Gamification Optimizes Employee Interaction​

One area where gamification is particularly impactful is in the recruitment process. From the initial submission of resumes to the assessment of candidates’ competence and alignment with organizational values, gamification offers innovative opportunities to identify and attract top talent. By incorporating quizzes and challenges, organizations can not only evaluate candidates’ skills and motivations, but also sift out individuals who lack genuine interest in the role. This approach not only makes the recruitment process more engaging for candidates but also enables companies to make more informed hiring decisions.

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Part 2 Gametize Unlocking Potential

Gamification Done Right: Planning Strategy Execution

“Gamification has become a buzzword in many industries, with some companies implementing it simply because it’s trendy or because the boss wants it”–Guan. However, successful gamification requires careful consideration and planning to be effective. Before you jump on the gamification bandwagon, there are some key factors to consider.

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