Gametize Hub

Ivy

Marketing Lead | Design Lead

Exploring Singapore with Oria

Gamification and AI for Caregivers: Exploring Singapore with Oria!

Our partner, Moral Home for the Aged Sick, told us that many of their foreign caregivers primarily from Myanmar and the Philippines feel disconnected from Singapore beyond the walls of their workplace. They stay indoors on their off days, stick to the same few familiar spots, and miss out on the accessible experiences that could genuinely improve their well-being.

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Team 1 Culture with Luma

Gamification and AI for Caregivers: Culture with Luma

Our project addresses a real-world issue in caregiving: the difficulty foreign caregivers and volunteers may face when trying to connect meaningfully with elderly residents in Singapore. While many caregivers are able to support seniors physically, obtaining emotional and social connections are challenged when there are differences in language, culture, and everyday experiences.

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Gametize Player Web 3.0

Gametize Player Web 3.0 Upgrade Overview

The evolution from Gametize’s legacy Player Web 2.0 interface to Player Web 3.0 introduces a structural redesign across the primary end-user screens. Detailed in the official Gametize UI/UX Redesign Sneak Peek and the subsequent Challenge Page layout updates, this major upgrade modernizes visual hierarchy, streamlines navigation, and unifies cross-device performance.

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Gamification and AI for Volunteerism: Commit & Connect

By the end of the gamified experience, the initiative seeks to foster sustained volunteer engagement through tasks that build empathy, leadership, and communication. It also aims to encourage meaningful reflection via self-assessment challenges and digital badges tied to soft skills, while evaluating the model’s potential for broader application across future SMU projects and external collaborations.

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