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Guest Post

Our expert guests bring a wealth of insights and knowledge to our blog on the world of gamification. See all guest posts here.

Biodiversity Sustainability

Sustainability Series: Space Odyssey: Echoes of Earth

Defining our problem statement was a challenging task, as sustainability is a complex topic that encompasses a wide range of materials. Initially, we all had different ideas. Nevertheless, we managed to reach a consensus after listening to each individual’s input and unanimously voted for our current problem statement. Once we determined our problem statement, the next challenge was to ensure that we established the right goals to align with it. During this process, one of the members assumed a leadership role and guided the process, leveraging her experience with our target age group, which made her more knowledgeable in this aspect.

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Reduce Packaging Waste

Sustainability Series: Captain Parcel

Sustainability Series: Captain Parcel Gametize News & Updates, Learning & Development 1. 6D Playbook Defining the Problem The rapid growth of online shopping has led to a significant environmental issue: excessive e-commerce packaging. E-commerce contributes significantly to plastic waste, with 40% of all plastic production used in packaging (Organisation for Economic Co-operation and Development, n.d.).

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Food Overconsumption

Sustainability Series: Nurture for Nature

Sustainability Series: Nurture for Nature Gametize News & Updates, Learning & Development 1. Introduction In a society on the brink of environmental damage due to collective habits, “Nurture for Nature” confronts the issue of food overconsumption. This game seeks to ignite a revolution, turning awareness into actionable change. It’s an invitation for everyone, not just

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Sustainability Series ECONSERVATORS

Sustainability Series: ECONSERVATORS

Reflecting on the basis of the purpose of this project, we built our thematics around the idea of sustainability. We decided to stylise our gamified project using a retro pixelated rpg game kind of vibe as we feel that it gives off a sense of nostalgic feeling in hopes to evoke a sense of comfort. Through the use of our choice, colours and tones such as brown and green tones. We align our theme with the idea of sustainability. Therefore, we felt that our design elements will help elevate our game and speak well with our target audience. We aim to get our target users to make a slow but steady, positive behaviour change which they will continue to have even after the game.

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