SBA Case Study
Samsung Blue Academy was designed as a sales training for retail executives in Malaysia and was extremely successful, with 4,000 players and 4 million challenge completions.
Samsung Blue Academy was designed as a sales training for retail executives in Malaysia and was extremely successful, with 4,000 players and 4 million challenge completions.
A bank worked with Gametize to create Mission Digitization, aiming to educate frontline staff on their bank’s digital offerings and improve their product and customer service knowledge.
PRESS RELEASE: Gamification and Gametize-powered app increase engagement by 60% in SMU’s pilot group First SMU module gamified to increase engagement and interactions among students in a pilot implementation shows encouraging results. 94% of students want to see more modules gamified. The Gametize-powered app is designed by four students, facilitated by their professor, Dr Rani …
Welcome the third instalment of our 3-part series, 7 Smart Ways To Improve Learning With Gamification! This week, we’ll be sharing our final 2 tips that you could use to gamify learning: the importance of repetition in learning, and how to improve the problem of focus.
Welcome to the second instalment of our 3-part series. This week, you’ll learn about the benefits of user empowerment, how to leverage on social networks, and the fundamental importance of user experience.