Gamification Theory

Learn more about gamification and what it is here.

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[GUEST POST] Governance using gamification: a case study of how gamification is used in the current Chinese political system

In the era of technology, governments are turning to the digital world to get closer to citizens – China is one country that has adopted gamification into its political system. Let’s take a look into how China uses gamification in its social credit system.

Hacking Economics with Gamification

I am a third year undergraduate from Hillsdale College in the United States. After having seen Gametize’s full impact on its friends, clients, and partners, I’ve noticed that gamification is not just another useful marketing or employee training tool but rather something that can revolutionize the work place. Here is my economics prospective on why gamification will change the work place.

Gamification 102

Gamification 102 Gamification102class from Gametize So you’ve read what Gamification is all about. So why should you use it? What benefits does it provide? Gamification is able to engage and motivate your audience into learning behaviours, with a balance of intrinsic and extrinsic rewards, to make learning and other activities more enjoyable. Motivation is a …

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Gamification 103

Gamification 103 Gamification103class from Gametize Welcome to the 3rd and final part of the 3-part series on Gamification. In the previous parts, we explained what Gamification is and why you should use Gamification. In the final section, we will look at how you can effectively use Gamification.Gamification is a design-thinking focused process to engage and motivate your audience into learning …

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Millennials and Gamification: How to keep them engaged

Millennials and Gamification: How to keep them engaged The Millennial generation is a group of young adults who were born between 1980 and 2000. They are known to be idealistic and impulsive, but with a strong grasp on today’s technology. I myself, am a Millennial. At this point, it’s starting to feel like a self-fulfilling prophecy, …

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