GameLead: A Case Study of Gamification in Learning
Singapore Management University (SMU) and Gametize co-produced a pilot gamification program for Leadership and Team-Building (LTB), a core module for freshman students.
Read up on all our articles about gamification in Learning & Development: we’ll cover trends, tips and tricks, and insights on training, upskilling, and management.
Singapore Management University (SMU) and Gametize co-produced a pilot gamification program for Leadership and Team-Building (LTB), a core module for freshman students.
Welcome the third instalment of our 3-part series, 7 Smart Ways To Improve Learning With Gamification! This week, we’ll be sharing our final 2 tips that you could use to gamify learning: the importance of repetition in learning, and how to improve the problem of focus.
Welcome to the second instalment of our 3-part series. This week, you’ll learn about the benefits of user empowerment, how to leverage on social networks, and the fundamental importance of user experience.
Welcome to the first instalment of our 2-part series! In this post, you’ll learn the fundamental differences between gamification and games, and the importance of giving timely feedback to your audience.
As a longtime reader of the Economist, I was disappointed by the November16th blog entry anonymously posted under the nom de plume “Schumpter”.