Gametize Hub

Welcome to the Gametize Hub

Welcome to the Gametize Hub, where we share about all things gamification.
We are glad you’re here to join us on this epic quest to gametize and turn this world into a giant playground.

Welcome to another fabulous listicle. Let’s cut to the chase, since it seems that the point of lists is their efficiency. We’ll be sharing some amazing and out-of-the-box solutions that can be easily integrated into the Gametize experience as they are all web-based with no-code implementations.

You have created your Project and are ready to go live, exciting times! But wait, how are you going to reach out to your players? Marketing outreach is a crucial aspect of promoting your game and attracting players. Our clients do it in various ways and flavors, and we’re here to equip you with practical advice. We have compiled a list of seven tips for successful marketing outreach for your game.

The Professional Gamification Designer Program is a specially curated module (approximately 12 hours of learning and consultation) that will give every candidate an immersive hands-on experience to develop their gamification strategy while exploring their own creative journey in gamification design. We define gamification as “(the) use of game design and game psychology in non-game settings to engage and motivate a target audience towards target behaviours”. It is a process, and not an end point.

We know many teams have been working from home. Empower your WFH engagement strategy with our Template Game: Your WFH Wingman.

Infusing game mechanics and design principles of gamification into non-gaming contexts through email marketing campaigns is proven effective. Learn about the strategies for implementing gamification in email marketing and its benefits.

Keep up with events, interviews, and articles about gamification
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In our quest to turn the world into a giant playground, we’ve devised the Gamification Expert Series. Our interviews feature industry experts sharing their knowledge, tips and tricks, and advice on how to gamify programs for a variety of use cases in their organization.