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PRESS RELEASE: Gametize and Universiti Putra Malaysia to Cooperate in Executive Education and Certification Program

Singapore/Malaysia – Gametize and School of Business and Economics (SPE), Universiti Putra Malaysia (UPM) signed a Letter of Intent (LOI) to foster a strategic collaboration on matters relating to executive education and training programs that would contribute to the development and enhancement of relations between the two entities.

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Aging Population Coffee Master

Aging Population: Coffeemaster Quest

Statistics reveal that 1 in 10 seniors over 60 suffer from dementia, with over 50% of those above 80 at risk. Moreover, 3/4 individuals with dementia experience rejection and loneliness,...

Aging Population-4

Aging Population: Through The Decades

Our problem statement is “Elderly living alone in Singapore face weak social networks, leading to poor mental health”. The elderly living alone face difficulties interacting and maintaining meaningful connections with...

Deepa FocusU Gametize

Gamification Expert Series Deepa

Deepa is one who practices what she preaches. Constantly learning, innovating and sharing her experiences as an L&D professional, and now, as the Lead in the Gamification Design Team at...

Aging Population-2

Aging Population: Happy Brain

The elderly experience loneliness primarily because of insufficient social interaction. This arises predominantly from families' time constraints, compounded by the elderly's health issues that hinder their social engagement. These health...

Aging Population-1

Aging Population: Simply Gone

“Phishing, Investment and Social Media Impersonation are the most common scams targeted at seniors aged 65-75 and living in the heartlands. The main emotions targeted are fear and greed. Regarding...

Sustainability Series Trash-EE

Sustainability Series: Trash-EE

Our team’s topic is about electronic waste. This article contains the key points of our 6D playbook, our inspirations for this project and the lessons our team has learnt in...

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